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A complete course of instruction in computer skills, coding, cyber ethics and digital literacy for grades K-8, with emphasis on 21st Century Skills. These include

  • Collaboration and teamwork
  • Creativity and imagination
  • Critical thinking
  • Problem solving

Students become familiar with the Microsoft Office 365 suite of products, including word, excel, power point and publisher, through individual and collaborative projects.

Desktop publishing

Students learn desktop publishing and design skills by creating a folded brochure for a fictional non-profit organization. After researching their concept, they compose text, select images and create a brochure to communicate their ideas.

Spreadsheets

Students apply research skills and spreadsheet analysis to better understand energy generation and
consumption, both locally and globally. They learn how to enter data, format spreadsheets, write formulas, create charts and analyze data.

Internet Research and Word Processing

Students learn how to use word processing software and tools to create publications that are traditionally designed using desktop publishing software. They develop layout techniques and design skills to create a logo, flyer and/or brochure. They also learn to use reference tools to create a bibliography.

Multimedia

Students apply multimedia skills to create a slide show presentation on a topic of their choice. They select and customize a theme, convert text to a graphic organizer and apply design principles. Additional skills include inserting animation, motion paths and sound, as well as embedding a video or linking to a video file

Kindergarten students use Tuxpaint, an award-winning drawing program for children ages 3 to 12. Tux Paint is used as a computer literacy drawing activity. It combines an easy-to-use interface, tools for creating pictures and a fun way to learn how to use the keyboard.

Students K-8 participate in the Hour of Code as an introduction to coding. Online coding sites such as Tynker and code.org are utilized throughout the school year. Exposing students to coding teaches critical thinking and problem solving skills.

Keyboard instruction begins in elementary grades and continues through 6th grade.

Students of all ages participate in discussion regarding Cyber Ethics and how to be a good digital citizen. Age appropriate lessons are incorporated with topics that include cyber bullying, online safety and security, hacking and computer viruses. Read world examples are discussed.

Cross-curricular integration is emphasized, with students using technology skills and knowledge of multiple applications to create finished projects for other subjects. Students will learn how to use the internet to research effectively. Online strategies are discussed and developed.

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